Building, building, building

  This time I’m building.   Come see what I am building. First you fly, far away into space. This place is built to last, the previous one gone at last. Gather your crew, gather your spirit and gather your strength. There are endless new borders and places to explore.     I have been […]

Dungeon appears! And a bunch of pictures!

Hey again, long time no read! I come with a dungeon! Traps! Bosses and elements! A fiery dungeon! I‘ve been really busy making dungeons for the great one, and they are beginning to look pretty good! There is still a bunch to be added, but all the basics are now added! I’ve also optimized it […]

Magic rituals and cities – DevBlog 16

Last week, I tore it all down. All of the old city disappeared like magic with the press of a key. And from the ashes rose a new phoenix, and shed it’s concealment. Presenting a new city, made of magic. An illusion just for you!  Purple Magic I have done a lot of work on […]

Alchemy and Rituals – DevBlog15

Ah, what a week of alchemy! A fun one, but an exhausting one as well! I’ve got to do a lot on The Alchemist, I and the team have had the change to meet up, and flesh out our ideas, I’ve done a lot of visible and invisible things to this site and if that […]

The Alchemist 0.3 – DevBlog14

Here follows a poem about something! Read below for this weeks update of the Alchemist! A POEM FOR THE EYE As the moon ecLipses mars, and the Circles of destiny align, Hydras spEw fire from their Minds. darkness looms in Your presence and the blIssful light fadeS away. a portal maNifests befOre your feeT, inviting you […]

Global Game Jam! – DevBlog13

Global Game Jam 2016 We were in this years Global Game Jam! This is the 13th blogpost, all about the Alchemist! This is about that weekend, and the game we made. How it became what it is, and what I shall one day maybe become. Grandour. Me, Filip, Thomas and Daniel met up at NITH  Westerdals, […]


I have made Postman larger! Download this weeks build here! This week I spent alot of time trying to model larger apartments for a potential city, and with that I made one new huge landmass, with the old world as smaller islands on the side. The new area is much better, with more complexity, vegetation […]


Woah! Post number 11! How did I manage to deliver so many letters of the moments..? Since “we” celebrated the tenth post with a build of Klone, last post, this post is gonna be a bit calmer. Not much new has happened, lazy days. Short post. NOPE! Not at all! I’ve made a new game! Download […]