I’m going to start writing a regular development blog about what I and the rest of Pixygon are doing! This is the first one, and it starts… NOW! Repairman!
Woah! Long week! I’ve been quite busy working my day-time job(Which is a night-time job…) but I’ve still managed to get in a good bunch of progress in all of my projects!:D I’ve ported Repairman to Android now, and it looks nice, so nice! With that followed a bunch of optimization and fixing, but now everything is falling into place again. Just on my way home today I made a forklift Mr. Ron Posit can drive, along with his vehicle for getting to the spacestation, whatever that could be!
But wait… wasn’t I just recently working on this other thing called Micro2D? What happened to that crazy adventure? Oh, it still there. Actually, most of Repairman comes from it! Repairman started out as a platform for me to tinker with 2D-lights and getting that damn 2D-visibility into the game. But I was bored on the tram home one day and drew almost all of the spritesheet, so I decided to make it into a full game!
So relax! This week I will put the advances of Repairman into Micro2D and get that up to speed again! Maybe even port it to Android, since I’ve now got a simple way to do that! I’ll also add those wonderful houses that Filip has been drawing, and a bunch of other things!
It’s gonna be awesome, so stay tuned, or whatever!
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